EDIT: I've moved the UDIM guide to a new page. I will be attempting to put up a few different guides on some basic subjects in the future. They will live here: Guides page
A direct link to the UDIM guide is here.
Monday, April 23, 2012
Thursday, October 13, 2011
Real Steel
Real Steel is finally out. I spent a year on this show as Lead Texture artist. Worked on pretty much every asset on the show over the duration. The bots that I textured in full were Metro (junkyard bot), Ambush (bull fight), and Albino (background bot). I painted the majority of the damage passes on all bots as well. Here are a few images of the assets I worked on.
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| Metro in shot |
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| Ambush in shot |
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| Early test matching practical |
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| Work in progress Bull |
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| Textures in progress for Metro |
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| Textures in progress for Metro |
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| Textures in progress for Metro |
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| Textures in progress for Albino |
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| Textures in progress for Albino |
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